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  <title>BuGLe—OpenGL Debugging Wrapper</title>
  <link>https://www.linuxjournal.com/content/bugle-opengl-debugging-wrapper</link>
  <description>  &lt;div data-history-node-id="1011836" class="layout layout--onecol"&gt;
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            &lt;div class="field field--name-field-node-image field--type-image field--label-hidden field--item"&gt;  &lt;img src="https://www.linuxjournal.com/sites/default/files/nodeimage/story/10676f5.inline.jpg" width="480" height="242" alt="" typeof="foaf:Image" class="img-responsive" /&gt;&lt;/div&gt;
      
            &lt;div class="field field--name-node-author field--type-ds field--label-hidden field--item"&gt;by &lt;a title="View user profile." href="https://www.linuxjournal.com/users/john-knight" lang="" about="https://www.linuxjournal.com/users/john-knight" typeof="schema:Person" property="schema:name" datatype="" xml:lang=""&gt;John Knight&lt;/a&gt;&lt;/div&gt;
      
            &lt;div class="field field--name-body field--type-text-with-summary field--label-hidden field--item"&gt;&lt;p&gt;BuGLe is a tool for OpenGL debugging, implemented as a wrapper library that sits between your program and OpenGL. Although it's still in development, the Web site states that it already can do the following:&lt;/p&gt;
&lt;/div&gt;
      
            &lt;div class="field field--name-node-link field--type-ds field--label-hidden field--item"&gt;  &lt;a href="https://www.linuxjournal.com/content/bugle-opengl-debugging-wrapper" hreflang="en"&gt;Go to Full Article&lt;/a&gt;
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  <pubDate>Fri, 27 Aug 2010 12:00:00 +0000</pubDate>
    <dc:creator>John Knight</dc:creator>
    <guid isPermaLink="false">1011836 at https://www.linuxjournal.com</guid>
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